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engineering:computer_science:linux:gaming:limit_fps_with_mangohud [2024/08/16 13:56] – ↷ Page moved from refractor_computer_science:linux:gaming:limit_fps_with_mangohud to engineering:computer_science:linux:gaming:limit_fps_with_mangohud carlossousa | engineering:computer_science:linux:gaming:limit_fps_with_mangohud [2024/08/16 13:56] (current) – ↷ Links adapted because of a move operation carlossousa | ||
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====== Limiting FPS with MangoHUD in Steam ====== | ====== Limiting FPS with MangoHUD in Steam ====== | ||
- | Part of [[refractor_computer_science: | + | Part of [[engineering: |
If you playing on Linux you might have the issue where you don't want to use VSync - mainly when running a < | If you playing on Linux you might have the issue where you don't want to use VSync - mainly when running a < | ||
- | If the game is running on VULKAN - or via the Proton compatibilty layer - you can limit the FPS by using [[refractor_computer_science: | + | If the game is running on VULKAN - or via the Proton compatibilty layer - you can limit the FPS by using [[engineering: |
If that doesn' | If that doesn' |