engineering:computer_science:linux:gaming:limit_fps_with_vulkan_in_steam

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engineering:computer_science:linux:gaming:limit_fps_with_vulkan_in_steam [2024/08/16 13:56] – ↷ Page moved from refractor_computer_science:linux:gaming:limit_fps_with_vulkan_in_steam to engineering:computer_science:linux:gaming:limit_fps_with_vulkan_in_steam carlossousaengineering:computer_science:linux:gaming:limit_fps_with_vulkan_in_steam [2026/01/11 15:45] (current) – external edit 127.0.0.1
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 ====== Limiting FPS when using VULKAN in Steam ====== ====== Limiting FPS when using VULKAN in Steam ======
  
-Part of [[refractor_computer_science:linux:linux|Linux]]+Part of [[engineering:computer_science:linux:linux|Linux]]
  
 If you playing on Linux you might have the issue where you don't want to use VSync - mainly when running a <del>weird</del> special setup with multiple monitors, with rotations and different refresh rates - but at the same time you don't want your PC to be running that card game at 900 FPS and using Energy / putting Heat out like there is no tomorrow. If you playing on Linux you might have the issue where you don't want to use VSync - mainly when running a <del>weird</del> special setup with multiple monitors, with rotations and different refresh rates - but at the same time you don't want your PC to be running that card game at 900 FPS and using Energy / putting Heat out like there is no tomorrow.
  • engineering/computer_science/linux/gaming/limit_fps_with_vulkan_in_steam.1723809388.txt.gz
  • Last modified: 2026/01/11 15:45
  • (external edit)